About the Server

Mostly-vanilla survival with PvP, exploration, and a player-run item economy. Build, fight, trade, and make stories with friends.

🗺️ Java 1.18+ (we stay on latest) 🌐 100k × 100k world 🧭 Semi-anarchy
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Balanced PvP

Spawn has crystal-free and mace-nerf areas for fair fights. Outside that, it’s vanilla.

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Player Shops

Item-for-item trading. No /balance. Supply and demand set prices.

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Guilds

Invite friends, set roles, share a home, and join events as a team.

🎲

Events

Rotating pop-ups like KOTH and arenas. Rewards without breaking survival.

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Anti “Pie-Chart”

We blunt cheap base-finding tricks so exploration stays fun.

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QoL, Kept Vanilla

Useful utilities like /tpa without modpack bloat.

How the Economy Works

No server currency—everything is items. Rares and useful materials hold value naturally. Run bulk trades (e.g., 32 iron = 1 diamond) or bundle sets (e.g., totem + gapples).